Who Inspired World of Warcraft?
|Genre(s):||Online role-playing game|
Ultima Online started in 1997, is still running today and was instrumental in the development of the MMORPG genre. It was the first MMORPG to hit 100,000 subscribers and was an early inspiration behind World of Warcraft. Blizzard believed, however, that they would be able to make a more accessible MMORPG. 
Dungeons & Dragons invented and popularized the ruleset and leveling of today's RPG. Without it, World of Warcraft would not exist. The Internet of course enabled the development of RPGs on a scale that tabletop gaming could never have imagined, with games of thousands upon thousands of players all playing at once within a gaming system. They all owe an influence to Dungeons & Dragons.