Who Inspired Max Payne?
|Creator(s):||Petri Järvilehto, Sam Lake, Sergei Kuprejanov, Mark Tennant, Rob Nelson|
|Genre(s):||Third-person shooter, Action|
Remedy Entertainment developed an idea of a "3rd person action game" in late 1996, after completing Death Rally (their first game), inspired first by Loaded and then by the success of Tomb Raider (although determined to avoid its "horrid camera system").
Following the success of Tomb Raider, the developers of Max Payne were inspired by the third person concept of Tomb Raider.
Max Payne was the first game to feature the bullet time effect popularized by The Matrix.
Lead designer Petri Järvilehto drew a lot of inspiration from film noir movies. One of his favorite movie is the 1941 film noir classic Maltese Falcon.
The neo-noir film Seven has also influenced Max Payne. The movie starred Brad Pitt and Morgan Freeman as homicide detectives who become deeply involved in the case of a sadistic serial killer. Each meticulously-planned murder corresponds to one of the seven deadly sins: gluttony, greed, sloth, wrath, pride, lust, and envy.